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Active game-based learning for skills development

Dr Noel Rutter | University of Cambridge

Active game-based learning for skills development

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IN18NRUT IN18NRUT (738 KB)

Materials undergraduates will require a wide range of skills after graduation, well beyond those which are usually taught and assessed in Universities. This presentation explores how broad skills might be developed by embedding them firmly within, rather than alongside the curriculum, and how teaching and assessment methods may need to develop in order that learners acquire the skills and abilities which will be of greatest value to them throughout their lives. One specific example discussed will the extent to which games can significantly impart knowledge and understanding of important materials concepts, while at the same time developing other skills which are not emphasised in the classic lecture/tutorial/examination model.